![]() |
|
Welcome to the MTGnews.com Forums forums. You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features. Registration is fast, simple and absolutely free so please, join our community today! If you have any problems with the registration process or your account login, please contact contact us. |
|
|||||||
|
|
Thread Tools | Rate Thread |
|
|
#1 |
|
Wizard
Join Date: Feb 2004
Posts: 163
|
The Official Mill Thread
There has been a few recent cards that have strong pontential to do well in a ravegerless format by using mill. Dampen Though is excelent in draft but difficult to use in constructed. Grinding station also has a lot of ways to be used. The question is what will keep you alive in this format long enough to mill your opponet in to the ground. The best two options that I can see are using counters from blue or life gain from white and srtifacts here is the current deck I am working on for mill. The white/green deck recently posted Mr. Durden gave me some good ideas for this deck as well that really hut the likes of muc.
Dosan, the Falling Leaf x3 Sakura-Tribe Elder x4 Eternal Witness x4 Leoin Elder x4 Salvaging Station x4 KCI x4 Grinding Station x4 Chimeric Coils x4 AEther Vial x4 Conjure's Bauble x4 Sunbeam Spellbomb x4 Chrome Mox x2 Land Forest x9 Plains x6 Sideboard Scrabbling Claws x4 Ghostly Prison x4 Virdian Zealot x4 Gale Force x3 Lots of good options for control and if youu have completely diffrent mill ideas that could be competive then please post them. March of the machine, along with salvaging station and grinding station plus any one drop artifact goes infinit mill. I think combo could do very well in a control heavy enviorment.
__________________
Current Works Standard "Fun with Dolls" "Instant Oatmeal" "Dimir Mill" Extended Dosan, the Drunken Monk Sliver Bidding "Never underestimate the power of stupid people in large numbers." "Very few problem can not be solved through use of high explosives." |
|
|
|
|
#2 |
|
Wizard
Join Date: Jun 2004
Location: Houston
Posts: 134
|
Myr Servitors were built for Grinding Station .... and I saw the most hilarious thing last Friday:
Mill players has one MEsmeric Orb on the board... WW player has some guys WW player taps 4 to play Hokori, which gets mana leaked with 3 open, he pays it... than swings with like 4 dudes Mill players untaps, mills, then drops Mesmeric Orbs 2-4 from his hand... WW scoops. Orb is probably the way to go
__________________
in your hand: 8 Chrome Mox 8 Red Cards 1 Decree of Red NO LAND. Not in your hand, not in play, and definately not in your deck. Your board: nothing opponent's board: 6000+ Meddling Mages, collectively naming every Magic card ever printed except Chrome Mox! If you had any other card in place of the Chrome Mox, you would not be able to cycle your Decree of Red and kill all the meddling mages. Irrepressible proof that I have both infinite wisdom and a flawed vocabulary. |
|
|
|
|
#3 |
|
Wizard
Join Date: Feb 2004
Posts: 163
|
Hummm orb is a possibility, especially with things like toils of day and night or mabey even early frost if you decide to go the blue route. that and dampen thought could had to it.
__________________
Current Works Standard "Fun with Dolls" "Instant Oatmeal" "Dimir Mill" Extended Dosan, the Drunken Monk Sliver Bidding "Never underestimate the power of stupid people in large numbers." "Very few problem can not be solved through use of high explosives." |
|
|
|
|
#4 |
|
Wizard
Join Date: Feb 2004
Posts: 163
|
More Mill Ideas
Here are three deck lists which all have mill in mind but go about it in diffrent ways. They are currently without sideboards but the options for each are farely obvious.
Grinding March March of the Machines x3 Thirst for Knowledge x4 Dosan, the Falling Leaf x2 Eternal Witness x4 Sakura-Tribe Elder x4 Fabricate x2 KCI x4 Grinding Station x2 Salvaging Station x4 Conjure's Bauble x4 AEther Spellbomb x4 AEther Vial x4 Chrome Mox x2 Land Forest x9 Island x6 Blinkmoth Nexus x2 Lack of Knowledge Mesmeric Orb x4 Sculpting Steal x4 Condecend x4 Mana Leak x4 Hinder x4 Sakura-Tribe Elder x4 Eternal Witness x4 Fabricate x4 Virdian Zealot x4 AEther Spellbomb x4 Land Forest x12 Island x8 Tap Much? Mesmeric Orb x4 Sculpting Steal x4 Fabricate x3 Early Frost x4 Dampen Thought x4 Toils of Day and Night x4 THirst for Knowledge x4 Mana Leak x4 Condecend x4 Vex x4 Chrome Mox x4 Land Island x17
__________________
Current Works Standard "Fun with Dolls" "Instant Oatmeal" "Dimir Mill" Extended Dosan, the Drunken Monk Sliver Bidding "Never underestimate the power of stupid people in large numbers." "Very few problem can not be solved through use of high explosives." |
|
|
|
|
#5 |
|
I am Nam Nori!!!
Join Date: Jan 2004
Location: California
Posts: 1,086
|
I hate to sound stupid by posting this if sounds that way. Have everyone forgotten about Millstone... It's an alternate way besides Grinding Station and the other mill cards out there. or just run both in the deck perhaps?
__________________
1 roll on a 31337-sided dice: 19737 I own Jon's Soul! |
|
|
|
|
#6 |
|
Immortal
Join Date: Jul 2004
Posts: 850
|
I kind of have to agree with Winkle. The thing that makes Grinding Station good (or at least worth losing an artifact over) is the ability to go infinite with it. If you're not going infinite or at least using it several times a turn, Millstone is the better choice.
|
|
|
|
|
#7 |
|
Wizard
Join Date: Feb 2004
Posts: 163
|
I have thought about millstone as a possiblity but the card is just not real effective as say grinding station and salvaging station. Mesmeric orb is really quite amazing when you drop two of them and then to sculpting steels when your opponets taps a ton. however i could use millstones in addition to the orbs and they can be sculpted as well.
I still prefer the idea of infinite combo either in mono blue or white green with life gain to back it up. Whcih is really the better choice. Lifegain mil or counter control mill?
__________________
Current Works Standard "Fun with Dolls" "Instant Oatmeal" "Dimir Mill" Extended Dosan, the Drunken Monk Sliver Bidding "Never underestimate the power of stupid people in large numbers." "Very few problem can not be solved through use of high explosives." |
|
|
|
|
#8 |
|
Immortal
Join Date: Jul 2004
Posts: 850
|
Counter control, by far. If you can get it out quickly and reliably, you don't have to worry about taking a little early damage. Plus, counters can deal with Extraction and opposing counters, both of which just kill combo decks, and decks that can do some serious damage in the early game, like Big Red and Tooth.
|
|
|
|
|
#9 |
|
Wizard
Join Date: Feb 2004
Posts: 163
|
Alright I have gone in a new direction three color. It is farely consistent but I think that I may get rid of whit in favor of some counters main plus two more aether spellbombs. Here is the deck
Green Spells Sakura-Tribe Elder x4 Eternal Witness x4 Virdian Zealot x4 White Spells Leoin Elder x4 Blue Spells Gifts Ungiven x3 Artificer's Intution x3 March of the Machines x2 Artifacts AEther Vial x4 Conjure's Bauble x4 Sunbeam Spellbomb x2 AEther Spellbomb x2 Chromatic Sphere x2 Wayfarer's x2 Salvaging Station x2 Grinding Station x2 Land Glimmervoid x2 Forest x7 Island x4 Plains x3 Sideboard Quash x4 Dosan, the Falling Leaf x2 Hokori, Dust Drinker x1 Time of Need x2 Meloku, the Clouded Mirror x1 Razormane Masticore x1 Salvaging Station x1 Scrabbling Claws x3
__________________
Current Works Standard "Fun with Dolls" "Instant Oatmeal" "Dimir Mill" Extended Dosan, the Drunken Monk Sliver Bidding "Never underestimate the power of stupid people in large numbers." "Very few problem can not be solved through use of high explosives." |
|
|
|
|
#10 |
|
I am Nam Nori!!!
Join Date: Jan 2004
Location: California
Posts: 1,086
|
Here is the mill deck I came up with please luagh with me because it looks very dumb.
![]() Artifacts: 3 x Millstone 3 x Grinding Station 4 x Wayfarer's Buable 4 x Chrome Mox 4 x Chimeric Coils 3 x Mesmeric Orb 4 x Sensei's Divining Top Spells: 4 x Thrist For Knowledge 3 x Cranial Extracation 4 x Dampen Thought 4 x Reach Through Mists Lands: 11 x Island 9 x Swamp No Side Board yet. So please everyone, this is when you open your mouths and laugh at this build. )
__________________
1 roll on a 31337-sided dice: 19737 I own Jon's Soul! |
|
|
|
|
#11 |
|
Wizard
Join Date: Feb 2004
Posts: 163
|
Winkle, THe build is alright but I think you need to focus on making one kinda mill card work instead of just putting all the mill out there in one deck and hopeing it to work as for me thinking I have and up dated w/u/g/ deck list and also a VERY consistent controling mono blue build.
W/U/G Mill Spells Eternal Witness x4 Sakura-Tribe Elder x4 Dosan, The Falling Leaf x1 Time of Need x2 Virdian Zealot x4 Gifts Ungiven x3 March of the Machines x2 Leoin Elder x4 Horoki, Dust Drinker x1 Salvaging Station x2 Grinding Station x2 Wayferer's Bauble x4 AEther Vial x4 AEther Spellbomb x4 Conjure's Bauble x2 Land Glimmervoid x2 Forest x7 Island x4 Plains x4 Mono-Blue Mill Aether Spellbomb x4 Wayferer's Bauble x4 Grinding Station x2 Salvaging Station x2 Chrome Mox x4 Thirst for Knowledge x3 Consel of the Soritami x3 March of the Machines x2 Mana Leak x4 Condecend x4 Hinder x2 Rewind x2 Quash x3 Fabricate x2 Land Island x18
__________________
Current Works Standard "Fun with Dolls" "Instant Oatmeal" "Dimir Mill" Extended Dosan, the Drunken Monk Sliver Bidding "Never underestimate the power of stupid people in large numbers." "Very few problem can not be solved through use of high explosives." |
|
|
|
|
#12 |
|
Immortal
Join Date: Aug 2002
Posts: 795
|
Here's a radical idea...
Try Mono White Mill.... 4xMesmeric Orb 4xMillstone 4xSculpting Steel 4xStory Circle 4xGhostly Prison 4xEtherial Haze 4xHoly Day 4xWrath of God 2xFinal Judgment 2xSenseis Divining Top 24xPlains Maybe SB: 4xRitual of Restoration 4xSacred Ground 4xIvory Mask ...??? Eh? Eh? ;-) |
|
|
|
|
#13 |
|
Wizard
Join Date: Feb 2004
Posts: 163
|
The thought had crosed my mind. I am reallying waitin for saviors to come out so I can find some answer in white to cranial and the having them witness for it back. I would say that last slot in the side board should be karma for sure. You should definitly fun some form of mana excel so you can hit wrath on turn three. And did you ever think about rule of law? It could hurt a lot of fast burn decks and arggo beat down. I think beacon of gain lots of life might even have a place in the deck.
On an unrelated note, I have been play testing the above w/u/g mill and have found it to be much improved. It has a tough time agianst muc still. With me only going three out of six. The whole key is for me to vial out Doasn. If that happens I can almost always win the game. Then I can leave aether spellbombs on the field to bounce horki to creat a statis effect. This is great agianst arggo control. Ponza also proves to be somewhat difficult. All I have to do is get a little bit of life gain going long enough to stablize. My sideboard which is at the bottom has been geard toward weenies black and mono red. When i play black I almost always win game one. Once the see the combo they board in cranial. I go and board in 4 quash. As long as I counter crainial I win game two and its all over. T&N has a hard time dealing with my horki combo and I also board in scrabbling claws and quash. Claws gets rid of witness, and quash.... well you get the idea. Anyway here is the side board.............. 4 Sunbeam Spellbomb (v.s. red) 2 scrabbling claws (anything with recursion like witness) 1 Razormane Masticore (weenies and an alternate kill) 1 Meloku, the clouded Mirror (also for weenies and an alternate kill) Quash x4 (mainly for tooth and craneial) Beacon of Immortality x3 (red and any deck that trys to drag the game out to long) THoughts??????????????????????
__________________
Current Works Standard "Fun with Dolls" "Instant Oatmeal" "Dimir Mill" Extended Dosan, the Drunken Monk Sliver Bidding "Never underestimate the power of stupid people in large numbers." "Very few problem can not be solved through use of high explosives." Last edited by jade; 04-27-05 at 21:04.. |
|
|
|
|
#14 |
|
I am Nam Nori!!!
Join Date: Jan 2004
Location: California
Posts: 1,086
|
Here is an update on my deck. Its running very smoothly and is very fast while keeping some of its tempo.
The New Deck Creatures: 2 x Broodstar 4 x Ornithopter 4 x Myr Servitor Artifacts: 4 x Grinding Station 4 x Mesmeric Orb 4 x Welding jar 4 x Chrome Mox Spells: 4 x Thrist For Knowldge 4 x Concentrate 4 x Night's Whisper Lands: 12 x Island 9 x Swamp 1 x Boseiju, Who Shelters All
__________________
1 roll on a 31337-sided dice: 19737 I own Jon's Soul! Last edited by TheVoid; 04-28-05 at 00:16.. |
|
|
|
|
#15 |
|
Immortal
Join Date: Oct 2002
Location: The Slums of Shaolin
Posts: 2,433
|
oh my god, this thread is making my head hurt from just reading it.
the most successful (and i'm using that phrase very lightly) milling decks as of late have revolved around using ensnaring bridge and mesmeric orb. not that it matters, because the decks are abysmal. mods, you know where to send this thread. ![]()
__________________
To quote a great forum saying from MT: I'll try being nicer when you try being smarter. |
|
|
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Rate This Thread | |
|
|