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#1 | ||||||
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Rampin' Ain't Easy
Best Strategist 2008 |
The Sinister Rouge
Often times when I find myself stumped building a deck, I will look at how the problems of my current deck are resolved through other decks of at least somewhat similar nature. I found myself in this situation with the last two decks I tried to build, a mono red aggro deck, and a mono black discard deck. Both were failing to impress me, regardless of what configuration I was running. The red deck scooped too many times due to running out of gas, and the black deck seemed able to keep my opponent's hand under control, but even in topdeck mode they seemed to always find a way "out" against me.
Truthfully, these decks were both flawed at their very foundation due to the fact that... well, I'm not an aggro player. I don't like aggro; it's far too limited for me to enjoy. Play creatures, turn them sideways, repeat until you win. I've always enjoyed control more, and the most "aggressive" deck I feel comfortable with is midrange. I only decided to play aggro since it was a "if you can't beat them, join them" mentality sicne I wasn't going to shell out to buy any Baneslayer Angels or rebuying Cryptic Commands in order to play UW Control. With no t4 sweeper anymore, it seemed like aggro was the only logical choice for me to remain competitive. I went back to my old BR Aggro deck for a bit to see what could be done with the new cards that red aggro and black aggro couldn't do alone. During the elimination process, I started to see some synergies that I had missed before, and when I was done, I was left with a deck that wasn't aggro at all, but could actually hold back the game and deplete my opponent's resources to the point where I could win. Yes, while building an aggro deck I somehow stumbled upon a BR control deck that I feel could be a real contender if the format remains as aggressive as it is. Gentlemen, I give you The Sinister Rouge.
At first glance this deck is unimpressive, and I'll admit on paper it looks rather bland. But once you start playing it, you realize there's more here than you think. Your strategy is to control the board with your burn, removal, and sweepers while you pick apart key card in their hand with discard. Once you have established the control, you play your finishers and hope they get there. Like I do with most of my serious decks, I'll break down each card and their roles in the deck. //Creatures//
Spoiler:
//Support//
Spoiler:
Sideboard is a bit wacky with the Javelins, but let me explain. This deck has two problems: Chameleon Colossus and Burrenton Forge-Tender. The sideboard is built specifically to handle these threats. Against Colossus, you side in Javelins, Hemorrhage, and Needles, and against BFT you side in Blade, Infest, Hemorrhage, and Needles. Still working out a few bugs in this deck, and could use the input from you guys. Right now I'm debating dropping Nyxathid all together in favour of another Phoenix and the fourth Blast and Fallout, maybe even two of something else (Anathemancer? Banefire?). Any insight to this?
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Last edited by josephhancock; 07-21-09 at 08:17.. |
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#2 |
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Fights Rabid Zombie Baboons For Fun
Join Date: Apr 2008
Location: Polymorphin my way to fame
Posts: 1,069
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I think I would drop the Magma Phoenixs all together. You already have a good sweeper with Fallouts and I think the 3 damage everytime it goes to the graveyard will take its toll on you with Fallout. Now I think the biggest problem you're going to run into is control. You already have enough creature control in there to take care of aggro, and a sideboard option for the mid-range aggro. So out of Anathemancer and Banefire I'd have to go with the Banefire.
I do want to get your opinion on getting in some type of Artifact/Enchantment control. I like Thought Hemorrhage a lot, but I think your mana curve is already pushing it a little bit. Maybe drop those out for some good ole Naturalizes should do the trick. There really shouldn't be any creatures you can't deal with.
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#3 |
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Mystic
Join Date: Jan 2008
Posts: 327
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Naturalize in a BR deck?
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Bringing Da Funk back to MTGNews...Old Skool
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#4 | |
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Rampin' Ain't Easy
Best Strategist 2008 |
Quote:
I'm starting to agree that the Magma Bird might be a little too deadly for this deck, and might swap it for 2 main Hemorrhages instead and move it to the sideboard. I don't see Hemorrhage being a problem to cast with 4cmc and 24 lands, though. We'll see how it runs after that. You are right that I don't really have anything in terms of artifact/enchantment control, but really the only thing I see in regular play that would cause me to want to side in hate would be Bitterblossom or the new equivalent of Glorious Anthem, forget the name right now. Neither of these are particularly bothersome, though, so I'm not concerned. They'll never see it coming ![]() |
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