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#1 |
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Administrator
Bringin' the Sol
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[PCH] Rules, Plus Two Planes
From today's feature article:
The Planechase rules have been revealed, and they're extraordinarily similar to the old Chaos Multiplayer worked -- or at least when I played it. In short: 1. The starting player flips over the first Plane card. 2. Each player, on his turn as a sorcery, can roll the planar die. It does one of three things: nothing (4 blank faces on the die), activate the Chaos ability of the Plane (the Chaos face), or planeswalk to the next plane (the Planeswalker face). 3. You can roll the die as many times as you want, with each subsequent roll costing you mana equal to the number of times you've already rolled the planar die. If you REALLY want to Planeswalk away from the current plane, it might cost you a fair amount. Each plane (apparently) has a main static or triggered ability, and a Chaos ability that's triggered when you roll the Chaos face on the die. The article also covers the nuances of using the Plane decks in multiplayer, as well as other suggestions on using the decks. There were also two previewed Planes: Isle of Vesuva and Sanctum of Serra!
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#2 |
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Administrator
![]() Defenestrated By Trepidation
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Wow, those planes look pretty cool. Although... dice?
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Spoiler:
There are those who said this day would never come. What are they to say now? 1 roll on a 1337-sided dice: 783 |
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#3 |
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Administrator
![]() Best Avatar 2008
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I am interested in these from a collectors perspective however I do not know if I am interested in these from a players perspective yet or not (and I love multiplayer and vanguard it's just the random factor in these kinda bothers me).
The image of the dice probably should have been attached as well but never fear I am here to save the day ![]()
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