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Old 08-14-09, 00:14   #1
Forgotten One
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Wizards Draft Sim: M10#3

This thread is to discuss the weekly Draft Simulator that can be found here. This draft is for the week of 8/9-8/15/2009.

Pack 1

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Pick 1  
Bogardan Hellkite
Howling Banshee
Ornithopter
Wall of Frost
Emerald Onyx
Unholy Strength
Palace Guard
Sage Owl
Lightning Elemental
Borderland Ranger
Excommunicate
Essence Scatter
Canyon Minotaur
Dread Warlock
Forest
This first pick is interesting because the draft can really be decided right here. Bogardan Hellkite is awesome, but only if you plan on getting to 8 mana which almost assuredly means pairing it with green (and hopefully picking up Rampant Growths and Borderland Rangers). Holwing Banshee on the other hand means a solid commitment to black and hoping to get there. Excommunicate or Borderland Ranger both probably keep my options open, and if I take the Hellkite I hope the Ranger tables (which it could; Banshee, Warlock, Essence Scatter, Lightning Elemental, Excommunicate, Canyon Minotaur, and Sage Owl could go before it...) but its a risk either way.

I think that taking the Banshee is probably the best pick here, but I can't bear to pass up the Hellkite.

Pick - Bogardan Hellkite

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Pick 2  
Mirror of Fate
Bogg Wraith
Levitation
Negate
Kindled Fury
Acolyte of Xathrid
Soul Warden
Cancel
Oakenform
Child of Night
Griffin Sentinel
Llanowar Elves

If I had taken the Howling Banshee last pick, then I would gladly pick up Bog Wraith. As it stands, Bog Wraith is still a perfectly fine pick here seeing that it can be splashed relatively easy, but I think I want to take the Llanowar Elves and stick to a RG acceleration plan

Pick - Llanowar Elves

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Pick 3  
Liliana Vess
Awakener Druid
Mind Rot
Disorient
Firebreathing
Emerald Onyx
Child of Night
Panic Attack
Stampeding Rhino
Stormfront Pegasus
Berserkers of Blood Ridge
Sign in Blood
Forest
Well crap... if I had gone black I would gladly take the planeswalker here, but I've sent all sortsof bad signals already and there is a solid pick in Stampeding Rhino that I know I'll play. It's tempting to take LilianaVess, but I stick to my guns (and make a mental note to do this draft again with taking Banshee pick 1...)

Pick - Stampeding Rhino

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Pick 4  
Telepathy
White Knight
Prodigal Pyromancer
Zombie Goliath
Lifelink
Runeclaw Bear
Burst of Speed
Berserkers of Blood Ridge
Looming Shade
Centaur Courser
Coral Merfolk
Mountain

Being in black means taking Looming Shade here, but for my RG deck its between Prodigal Pyromancer and Centaur Courser with the pinger taking the slot.

Pick - ProdigalPyromancer

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Pick 5  
Wall of Bone
Shatter
Emerald Onyx
Disentomb
Palace Guard
Zephyr Sprite
Gravedigger
Fiery Hellhound
Giant Spider
Swamp
I'm tempted to take Gravedigger here, as I think the cardis awesome but I feel that Giant Spider is the right pick. I always find myself loading up on the 2/4 arachnids mostly for their formidable defense against white and blue fliers which is the bane of a RG deck.

Pick - Giant Spider

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Pick 6  
Regenerate
Soul Bleed
Soul Warden
Burst of Speed
Horned Turtle
Ice Cage
Sparkmage Apprentice
Ponder
Gravedigger
Swamp

Not a very deep pack, with only Sparkmage Apprentice in my colors. Again, I am tempted to take the Gravedigger here but I go with the sparky. He is good at taking out must-remove opposing X/1's like Soul Warden and Merfolk Looter, and he'll fill the role of early defense nicely.

Pick - Sparkmage Apprentice

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Pick 7  
Goblin Cheiftain
Trumpet Blast
Safe Passage
Weakness
Burning Inquiry
Sage Owl
Elvish Visionary
Silvercoat Lion
Plains

Well, since there are only 5 goblins in M10 (Seige-gang Commander andGoblin Cheiftan at rare, Goblin Artillery at uncommon, and Goblin Pikerand Ragin goblinat common), playing into the Goblin tribe isn't as profitable as it was in 10th Edition (where there wer 9 in red and 1 in black) so it only makes sense to go with the Visionary as a way to draw into more of my deck and provide some cump block fodder in the early game.

Pick - Elvish Visionary

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Pick 8  
Ornithopter
Burst of Speed
Bountiful Harvest
Acolyte of Xathrid
Lifelink
Llanowar Elves
Elvish Visionary
Plains

Pick - Llanowar Elves

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Pick 9  
Bogardan Hellkite
Howling Banshee
Ornithopter
Wall of Frost
Emerald Onyx
Unholy Strength
[s]Palace Guard[s/]
Sage Owl
[s]Lightning Elemental[s/]
Borderland Ranger
Excommunicate
Essence Scatter
Canyon Minotaur
Dread Warlock
Forest
I'm surprised that Borderland Ranger and Dread Warlock wheeled, but I'll definitely take the Ranger...

Pick - Bordeland Ranger

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Pick 10  
Mirror of Fate
Bog Wraith
Levitation
Negate
Kindled Fury
Acolyte of Xathrid
Soul Warden
Cancel
Oakenform
Child of Night
Griffin Sentinel
Llanowar Elves
Interesting that a blue drafter would take Levitation over Negate... Thjere is nothing for me here so I hatedraft the best card in Negate.

Pick - Negate

Pick 11 - Emerald Oryx
Pick 12 - Lifelink
Pick 13 - Shatter
Pick 14 - Burst of Speed
Pick 15 - Plains!!!!

Pack 2

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Pick 1  
Kalonian Behemoth
Deathmark
Harm's Way
Sleep
Negate
Mist Leopard
Acolyte of Xathrid
Yawning Fissure
Pacifism
Jackal Familiar
Tendrils of Corruption
Griffin Sntinel
Elvish Visionary
Child of Night
Mountain

Deathmark, Tendrils and Sleep are all very good, but noneofthem are playable with my current deck configuration. Pacifism is surely a possibility as it is definitely worth the splash, but I also have Mist Leopard and the Visionary in my colors and another high CC bomb in Kalonian Behemoth. I guess if 1 bomb is worth accelerating into, then maybe two is better...

Pick - Kalonian Behemoth

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Pick 2  
Miror of Fate
Acidic Slime
Angel's Feather
Armored Ascension
Safe Passage
Weakness
Burning Inquiry
Sage Owl
Wall of Faith
Illusionary Servant
Canyon Minotaur
Razorfoot Griffin
Ice Cage
Mountain

I think its between Canyon Minotaur and Acidic Slime, with the green Creeping Mold on steroids takes the slot. I like having Acidic Slime in my deck somewhere to take care of opposing Pacifisms, Ice Cages, etc. without having to worry about boarding in Naturalize.

Pick - Acidic Slime

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Pick 3  
Wall of Bone
Air Elemental
Time Scour
Yawning Fissure
Bountiful Harvest
Soul Bleed
Angel's Mercy
Craw Wurm
Essence Scatter
Lightning Elemental
Vampire Aristocrat
Giant Growth
That would be a nice Air Elemental to grab if I could possibly play it, but I can't. I do have other options in Craw Wurm, Lightning Elemental, and Giant Growth. I don't think the Elemental is what I need, and its kind of a toss up between the other two. Giant Growth can double as removal with my early dorks to help buy time, but Craw Wurm gives me a 3rd creature to accelrate into. I really haven't hit the accelration jackpot like I wa hoping, but I have faith that some is coming, so I grab the fatty.

Pick - Craw Wurm

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Pick 4  
Indestructibility
Nature's Spiral
Bramble Creeper
Mind Rot
Jump
Entangling Vines
Razorfoot Griffin
Essence Scatter
Lightning Elemental
Vampire Aritocrat
Giant Growth

Again, I don't think lightning elemtnal is what I need here and Bramble Creeper is of the same vein. The "removal" of Entangling Vines is tempting, but I liek the versatility of Giant Growth. At 1/4 the cost, it is probably better "removal" anyway...

Pick - Giant Growth

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Pick 5  
Lurking Predators
Spellbook
Runeclaw Bear
Zombie Goliath
Angel's Mercy
Kindled Fury
Cancel
Stormfront Pegasus
Jackal Familiar
Sign in Blood
Plains

I contemplate taking Lurking Predators in the hope of dropping Hellkite of Behemoth into play fer fre, but that just seems silly to inest 6 mana into it. My only other real option is Runeclaw Bear, which probably won't make the cut. In the end, I decide to take the rare that I probably won't play.

Pick - Lurking Predators

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Pick 6  
Flashfreeze
Spellbook
Zombie Goliath
Yawning Fissure
Runeclaw Bear
Time Scour
Bountiful Harvest
Excommunicate
Deadly Recluse
Mountain

Excommunicte would be worth the splash, but Deadly Recluse is in color and is removal himself with the Deathtouch ability as well as another early drop.

Pick - Deadly Recluse

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Pick 7  
Megrim
Demon's Horn
Prized Unicorn
Horned Turtle
Angel's Mercy
Burst of Speed
Bountiful Hrvest
Acolyte of Xathrid
Island

Pick - Prized Unicorn

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Pick 8  
Kraken's Eye
Safe Passage
Burning Inquiry
Sage Owl
Wall of Faith
Coral Merfolk
Silvercoat Lion
Mountain

Pick - Wall of Faith

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Pick 9  
Kalonian Behemoth
Deathmark
Harm's Way
Sleep
Negate
Mist Leopard
Acolyte of Xathrid
Yawning Fissure
Pacifism
Jackal Familiar
Tendrils of Corruption
[s]Griffin Sntinel[s/]
Elvish Visionary
Child of Night
Mountain

Pick - Elvish Visionary

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Pick 10  
Miror of Fate
Acidic Slime
Angel's Feather
Armored Ascension
Safe Passage
Weakness
Burning Inquiry
Sage Owl
Wall of Faith
Illusionary Servant
Canyon Minotaur
Razorfoot Griffin
Ice Cage
Mountain

Pick - Wall of Faith

Pick 11 - Yawning Fissure
Pick 12 - Indestructibility
Pick 13 - Spellbook
Pick 14 - Yawning Fissure
Pick 15 - Island

Looking over my pool so far, I have 16 solid playables so I'm in great shape. I'll play either 17or 18 lands, so I only ned a few good cards to fill out my deck.

Pack 3

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Pick 1  
Twincast
Deathmark
Harm's Way
Kraken's Eye
SoulWarden
Convincing Mirage
Regenerate
Negate
Merfolk Looter
Pacifism
Coral Merfolk
Centaur Courser
Sign in Blood
Lightning Bolt
Mountain

I don't think anything compare to Lightning Bolt here.

Pick - Lightning Bolt

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Pick 2  
Windstorm
Ornithopter
Consume Spirit
Burst of Speed
Duress
Convincing Mirage
Mist Leopard
Soul Bleed
Elvish Visionary
Snapping Drake
Merfolk Looter
Tendrils of Corruption
Panic Attack
Plains
Windstorm is no Hurricane, and I've found it is barely playable except as a SB card versus U and/or W. It's kind of a tossup betwen the Visionary and the Leaopard here, but since my curve is way low for most of my critters, I can take the 4-drop.

Pick - Mist Leopard

And becuase I'm tired of typing.....

Pick 3 - Sparkmage Apprentice
Pick 4 - Rampant Growth (phew!)
Pick 5 - Dragon Whelp (nice!)
Pick 6 - Mist Leopard
Pick 7 - Lanowr Elves
Pick 8 - Rampant Growth (yeah!)
Pick 9 - Deathmark
Pick 10 - Panic Attack
Pick 11 - Lava Axe
Pick 12 - Shatter
Pick 13 - Regenerate
Pick 14 - Lifelink
Pick 15 -Plains

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Final Deck  
2x Llanowar Elves
2x Sparkmage Apprentice
2x Elvish Visionary
1x Deadly Recluse
1x Borderland Ranger
1x Prodigal Pyromancer
1x Giant Spider
1x Prized Unicorn
2x Mist Leopard
1x Dragon Whelp
1x Stampeding Rhino
1x Acidic Slime
1x Craw Wurm
1x Kalonian Behemoth
1x Bogardan Hellkite
1x Giant Growth
1x Lightning Bolt
2x Rampant Growth

12x Forest
5x Mountain
Overall, the deck ended up being pretty good. The goal would be to just survive long enough to get to play your high casting cost fatties and overpower whatever defenses they have. As long as you save your removal for fliers, you should be able to clog the ground long enough to do so.
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Last edited by Forgotten One; 08-14-09 at 18:02..
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